This page describes the operational expectations for The Beer Game
platform operated by suPlay BV at beergame.suplay.nl.
It is a transparency statement, not a contractually
binding Service Level Agreement (SLA). Customers requiring a binding
SLA can request one at
info@suplay.nl.
We aim for 99.5% monthly availability, excluding scheduled maintenance windows. The platform is built to fail safe: a deterministic, server-authoritative game engine that survives reconnection — a learner dropping their phone for a moment does not interrupt the chain.
Planned maintenance takes place outside Dutch business hours (Monday–Friday 09:00–17:00 CET/CEST), where reasonably possible. Non-trivial maintenance is announced at least 48 hours in advance via an in-app banner on the instructor dashboard.
Class-day safeguard: we deliberately avoid deployments between 08:00 and 18:00 CET on weekdays during the European academic semester (September–December, February–June) unless a security-critical patch is required.
A public status page may be introduced as the user base grows. Until then, incident updates are communicated by email to affected instructors. We monitor uptime externally and aim to detect outages before customers do.
Sessions and chains in their finished state are retained in the instructor dashboard until the instructor deletes them or closes the account. Anonymous guest player aliases are deleted with the chain they belong to. See the Privacy Notice for full retention details.
Institutional customers running courses with hundreds of students per semester may request a separate signed SLA with committed uptime, named support contacts, and priority response. Such an SLA, once signed, overrides this page for that customer.